Vicki Ferguson and Olivier Palmieri | Ubisoft

What does VR mean for documentary? What excites the makers the most about VR? What are the best and worst uses of VR? What is the future of VR? Vicki Ferguson and Olivier Palmieri of Ubisoft answer for Immerse.
 
About the Speakers:
 
Vicki Ferguson, Lead Programmer, Ubisoft, is the lead programmer on ‘Eagle Flight’, the first virtual reality game released by Ubisoft Montreal. Before joining Ubisoft in 2012, she led the Rendering Special Interest Group at EA Canada where she specialized in advanced character rendering on the Fight Night Series. After 12 years in the industry as a graphics and engine programmer and 8 shipped AAA titles, she had a near-religious experience looking out at the stars from inside a VR headset. Vicki is dedicated to developing the kind of transformative VR experiences that she knows the medium is capable of.​
 
Olivier Palmieri, Game Director, Ubisoft, started to play videogames like Atari or Apple II at the age of 4 and from then on knew that he wanted to work in this industry. Some years later, in 1998, he joined Ubisoft in Montreuil (France) and worked on Rayman and Ghost Recon in both Game and Level Design. In 2005, he joined Ubisoft Montreal (Canada) and helped shape numerous bestsellers such as Naruto, Assassin’s Creed II and Far Cry 4. Since he was a child, he fantasized about flying and as the Game Director of Eagle Flight, his dream finally came true.
 
Immerse is a Medium platform for creative discussion of emerging non-fiction storytelling. It is an initiative of Tribeca Film Institute, MIT Open Doc Lab and The Fledgling Fund.
 
https://immerse.news

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Interviews, Videos