New Forms of Storytelling Shaping Tomorrow’s Entertainment Industry
New immersive VR/AR/XR storytelling forms are currently trending, with location-based VR (LBVR), multi-user, and multi sensory strategies guiding the entertainment industry to explore cross-overs with theatre and game-design. Some extraordinary location-based experiences include DVGroup’s acclaimed projects Alice, Jack, The Horrifically Real Virtuality and their most recent: The Roaming.
COLINE DELBAERE: Producer
Coline Delbaere, a political science graduate who specialized in “cultural expertise,” began her first years of professional international experience as a multi-disciplinary cultural programmer. She also worked as a producer for a record label, and later for a theater company and film shoots. In 2017, she joined DVgroup, where she works with original content for virtual reality productions involving actors from a multitude of artistic disciplines to contribute to the development of new forms of storytelling. Delbaere has played a leading role in world acclaimed immersive virtual reality theater installations including: Alice, the Virtual Reality Play (2017 – Marie Jourdren and Mathias Chelebourg), The Horrifically Real Virtuality (2018 – Marie Jourdren), The Roaming: Wetlands(2018 – Mathieu Pradat), Umami (2018 – Thomas Pons and Landia Egal), and PLAY! (2018) in collaboration with musician Roscius and choreographers of I Could Never be a Dancer.
MATHIEU PRADAT : Author and director